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Live for Speed - Patch v0.6F8![]() Полный список изменений:
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Support for Oculus Rift DK2 Two new 3D modes Draws cars in a single pass, improving frame rate Loading textures with the wrong format or too few mipmaps, they are now re-saved for a faster load time. Thanks DANIEL-CRO! Many more updates – please read the lists of changes below… You cannot upload hot-laps made with this test patch because it is only a test patch, not an official patch Please keep a backup of your LFS.exe from 0.6F so you can easily go back if there are any problems Changes from 0.6F7 to 0.6F8 : Implemented Oculus Rift health & safety warning at startup Option to store driving position (avoids setting it every time) TIPS : 1) How to get LFS running on your Rift DK2 : – Oculus Configuration Utility – Set your Rift to extended mode – Windows Display – use extended desktop mode (not duplicated) – Confusingly, set the DK2 to “portrait” (meaning rotated) mode in Windows – Start LFS and click 3D on the View Options Screen – Select Oculus Rift and click OK – You should be given the option to exit, ready to restart in Rift mode – Start LFS again after exiting in that way 2) To reset your seating position, there is a text command /rift reset which is assigned by default to the F8 key. – Key assignments can be edited in Options – Game – F1 to F8 3) If, for any reason, LFS ends up on the Rift in 2D mode or with a black screen, you can get it back like this : – Press ALT+F4 to exit LFS – Delete the file “card_cfg.txt” in your LFS folder, so LFS starts up on the primary device (usually your monitor) – After starting LFS again you can try to enter 3D mode again 4) Accessing your desktop while LFS is on the Rift. – You will probably find that your mouse cursor is confined to the Rift’s virtual monitor – Press CTRL+C to free the mouse and now the mouse can go onto the desktop – When you click on a window on your desktop, LFS will be minimised – To go back into the Rift, click on Live for Speed in your taskbar Changes from 0.6F6 to 0.6F7 : Graphical : Removed / reduced some texture related graphical issues Textures are automatically resaved (if needed) for faster load Low res textures now load just as quickly as high res textures FIX : Graphics options sometimes showed too many FSAA options Misc : Anisotropic filtering (AF) now default 4x Mip bias sliders saved differently in cfg.txt – You must set your mip bias and AF values again Increased maximum value of multiplayer draw distance Oculus Rift : Mip bias sliders are available in Rift mode again (separate) LFS starts up in windowed mode on desktop if unable to open Rift Steer look and mouse look options are now disabled in Rift mode Windows error message is displayed if the DLL cannot be loaded Recompiled Oculus DLL now depends on fewer external libraries FIX : Arcade view and helicopter view now work as expected FIX : Button look and Pitch / Rotate view now work in Rift mode FIX : Names above cars (N key) now stay still when view rolls Цитата |
Сайт: Сообщество Виртуального Автоспорта Автор: Validamar Ссылка: http://race.warmd.net/index.php?module=news&do=more&id=341 |