Automobilista 2 - v1.0.2.7Reiza Studios выпустила обновление V1.0.2.7 для своего гоночного симулятора Automobilista 2. Помимо исправлений и улучшений, обновление также включает в себя Broadcast Suite для многопользовательских гонок. Следующее крупное обновление планируется выпустить в конце сентября. V1.0.2.7 Changelog: Fixed UI issue when creating new Multiplayer game that would prevent selecting a dedicated server when “-selectds” switch is used (allows the first session of a game controlled dedicated server to be created from the client instead of requiring the use of the HTTP UI) Added broadcast control/spectator screens for Multiplayer sessions Adjusted Lobby to support broadcast role assignment Updated simulated lap speed logic used in live gap readings & track limit penalty calculations for better consistency Slightly increased tolerance for momentarily exceeding the pit-speed limit Altered title/subtitle text behavior and position to prevent overlap with block elements Polished engine sample loops of F-Ultimate. Fixed MRX_P3 engine sound wrong position. Adjusted Puma P052 turbo sound volume Tweaked engine sound parameters for better bottom end/subwoofer utilization Further differential setting adjustments to correctly display available options in setup screen Generally reduced default diff preload values Fixed error in parameters for hump mode in viscous differentials Increased brake cooling when static Reduced the heating rate of steel brakes Increased the operating window of GT, Prototype & Stock Car series tyres Moved aero balance for Montana, Stock Car 2019 & 2020 slightly further rearwards Adjusted Copa Montana default setup Minor increase of pneumatic trail for radial Tyres (vintages, road) Reduced AI rolling resistance for F-Classic, F-Vintage, F-V10 G1 tyres to better match player´s Minor BOP balancing for P3 class Minor Center of Gravity and aero center of pressure adjustments to F-Retros Corrected V12 engine performance for Vintage & Retro series Added new differential hump values to all viscous rear differential variants Generally reduced differential preload values Slightly increased AI throttle application range for low to mid powered cars Bumped AI low range Strength up (to compensate AI becoming too slow below 100% following recent code updates) Reduced AI lateral field speed distance & effect Adjusted rolling resistance for F-Vintage, F-Retro, F-Classic, F-V12, F-V10, F-Reiza, F-UItimate, F-Trainer & Copa Classic to better match player´s straight-line performance Brands Hatch: Corrected circuit info Jerez: Minor optimization pass Guapore: Updated trackside ads Spielberg Historic: incremental art pass update; adjusted track cut mesh; start trigger to better align with the start line Added track lights for Spielberg Historics & Silverstone 2001 Silverstone: Updated 2020 Intl TV cams Silverstone 2001: Added more accurate ad mapping to cement walls, adjusted track cut limits Silverstone 1991: Revised track cut limits; Fixed some floating big tents; Adjusted service roads material & texture Silverstone 1975: Fixed missing buildings on no-chicane layout Snetterton: Fixed CTD at race end. Oulton Park: fixed pit exit warning bug (track cut); Track cut mesh optimized, add grasscrete runoff, removed apex curbs; Rebuild triggers. Fixed timing bug (Start trigger was not crossing pit lane) Kansai: Fixed start trigger not crossing pit lane Reimplemented BT26, F-V10, F-V12, F-Reiza & F-Ultimate suspension animations (fixed wheels appearing to float) F-Trainer: Fixed RPM LED & bar scaling Adjusted F309 Driver animations F-Reiza: Adjusted Driver animations Adjusted gear shifter animation parameters on F-Retros, M23 and F-Classics Fixed driver head position on the F-Classic G3M2 Added exhaust backfires to Stock Car 2020 Increased exhaust downshift backfires for SuperV8 StockCar Corolla -Added damage & dirt maps + deformable mesh Официальная веб-страница - www.reizastudios.com |
Сайт: Сообщество Виртуального Автоспорта Автор: Validamar Ссылка: http://race.warmd.net/index.php?module=news&do=more&id=588 |