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RaceRoom - v0.9.0.915 (Hotfix)

Автор: Validamar 21.12.2019, Просмотрено: 202, Категория: Sector3
1

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Ну вот и дождались фанаты автосимулятора RaceRoom, глобального декабрьского обновления v0.9.0.915. Обновление включает в себя новые автомобили, также новую трассу, обновленную физику, совершенно новое переработанное меню настройки машины в чертах классической игры GT2, звуки и многое...


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Update details:
Download size = 4.5 GB
Client version = 0.9.0.911
Client BuildID = 4480845
Dedicated server version = 56.0.1058
Dedicated server BuildID = 4480917


New content:
GTR4 car class - Added BMW M4 GT4
GTR4 car class - Added Porsche 718 Cayman GT4 Clubsport
GTR3 car class - Added Porsche 911 GT3 R (2019)
Group 4 car class - Added BMW M1 Group 4
Added a new car class - Porsche Motorsport GT2 Supersportscar, with the Porsche GT2 RS Clubsport
Tracks - Added Ningbo International Speedpark with 5 layouts
Tracks - Added new layout: Nürburgring Grand Prix Fast Chicane, free for all owners of the track.

Features:
Added a first iteration of daylight progression, from morning to evening. A multiplier is available to set progression from x0 (static sun), up to x25.
Sun position is now astronomically accurate for each of our tracks as per a typical summer solstice day.
Dedicated server - Added possibility to set a "Message of the Day" that all players will be presented with upon joining. The message can be dismissed by pressing the brake, or leaving the pitlane. The message can be formatted using very basic html tags.
Damage overhaul - The old settings separating Visual and Mechanical damage have been merged into just one Damage setting which can have the following values:
- Off (cars will not take any damage)
- Limited (this is equivalent to having both mechanical and visual damage enabled before today's update)
- Full (Suspension can get damaged, and tyres can have flat spots after lock-ups)
Damage model - New deformations and systems for detachables parts, cracks in windshields, etc.
Damage model - Tyres can now get punctured from collisions or from driving off track, and the probabilities of getting a puncture increase with the wear.
Car Setup Menu - One of our goals is to modernize the user interface and the first menu that we decided to tackle is the car setup. It is reflecting the future look and feel of the RaceRoom interface as we head into 2020.
It is divided in three areas, the left will display some telemetry data from your last laps, the center has all the possible changes sorted into tabs, and the right side is dedicated to display helper texts and the steering settings.
Force Feedback - Added Pneumatic Trail to the physics engine, which results in self-centering forces on corner exits.
Force Feedback - Added Stationary Friction effects
Global AI behavioral improvements, with car specific tweaks using a self-learning algorithm.
Sounds - Improvements to tyre sounds (skid and scrub).
Added an option to display opponents of other classes in the HUD position bar
Added an option to force the HUD track map to remain static and not rotate with the player's car orientation
Added an option to show or hide the chat messages in Multiplayer
Added extra bindigs for Shift Up and Shift Down, allowing to mix paddles and a sequential shifter

Content updates:
DTM 1992 - Updated physics ( Details @ Sector3 forums )
Touring Classics - Updated physics ( Details @ Sector3 forums )
GTR3 - Updated physics ( Details @ Sector3 forums )
GTR4 - Updated physics ( Details @ Sector3 forums )
Hillclimb Icons - Updated physics ( Details @ Sector3 forums )
BMW M1 Procar - Updated physics ( Details @ Sector3 forums )
Performance index values of all car classes have been readjusted (DTM 1992 and Touring Classics are no longer merged)
Brands Hatch - Updated curbs, advertisement, vegetation
Gelleråsen Arena - The last turn has been modified, but the starting grid is still located on the old stretch.
Knutstorp - Updated with 2019 modifications
Macau - Improved performance
Mantorp - Updated with 2019 modifications

Fixes:
Dedicated server no longer loses its settings when the IP address of the hosting machine changes.
Loads of bug fixes and improvements overall


Download size = 66 MB
Client version = 0.9.0.912
Client BuildID = 4489414
Dedicated server version = 56.0.1060
Dedicated server BuildID = 4489599


Fixes:
Dynamic daylight progression: System now calculates the sunrise and sunset times for each track being loaded, ensuring the Daylight progression always progresses from dawn to sunset.
Car Setup Menu - Fixed an issue where car setup files for cars sharing the same name would not show up (ie: CUPRA TCR 2019 was not showing any car setups)
Car Setup Menu - Fixed bug where asymmetrical camber settings were forced symmetrical upon loading of a setup.
Car Setup Menu - Added an estimation of laps on the Fuel amount selector. This estimate will show once at least one lap has been recorded.
Fixed Limited damage setting that was not forced upon players by the dedicated server.
Fixed Pause and VR reset position controls not working while on menus
Fixed error messages not showing after losing or being denied connection to a multiplayer session.


Download size = 351 MB
Client version = 0.9.0.915
Client BuildID = 4512421
Dedicated server version = 56.0.1062
Dedicated server BuildID = 4514536


Fixes:
- Fixed a case where some steering wheels would not have any Force FeedBack due to their lack of support for square or sawtooth wave signals used since our last update for flatspots and curbstones.
- Tweaked the default Force FeedBack settings for Direct Drive wheels by reducing damping, increasing rack percentage and scaling the maximum output.
- When using a controller that has no wheel rotation (such as a gamepad), the Wheel Angle setting in car setup is now properly static instead of appearing to be changeable and then resetting itself.
- Fixed a case where tyre pressure changes would sometimes not apply.

Content:
- Sounds - Decreased volume of brake lock sounds
- Porsche 911 GT3 R (2019) - Added more low frequencies to the cockpit sound
- Porsche GT2 RS Clubsport - Improved default setup and raceability. Increased default FFB multiplier.
- Turbo cars - Improved standing start performances (except WTCR, GT4 and GT3)
- All cars - Reduced the big differences in default FFB multipliers, and reduced some extreme undertray friction values found on various older cars.
- Formula RaceRoom 90 - Tweaks to AI performance
- Formula RaceRoom X-17 - Tweaks to AI behavior
- GT3 - Reduced drag for Nissan GT-R and tweaked gear ratios for the McLaren 650S. Tweaks to AI performance. Fixed some weird sound levels heard in the Corvette Z06.R GT3.
- Group C - Improved feel through tweaks to the steering geometry
- Group 4 - Tweaks to AI performance
- WTCC 2013 - Fixed tyres getting punctured very easily from flatspots
- Sachsenring - Modified the announcer sound sample as it was a bit repetitive with very accentuated "KOMMT der Daniel Keilwitz recht GUT weg"

Официальная веб-страница - www.sector3studios.com

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