Несколько недель назад Studio 397 выпустила обновление Build 1117 для своего гоночного симулятора rFactor 2, они также пообещали пользователям, что теперь обновления будут выходить примерно еженедельно. Разработчики выполнили свое обещание и порадовали нас большим количеством обновлений, таких как новые шейдеры PBR для исторических гоночных автомобилей McLaren, улучшения физики на различных автомобилях, а также в бета-интерфейсе.
https://steamcommunity.com/sharedfiles/file...ails/1515650133
https://steamcommunity.com/sharedfiles/file.../?id=1515644900
https://steamcommunity.com/sharedfiles/file...ails/1515642353
Physics
Still on cars but on to physics improvements, where Rudy and the physics team have already been working hard to help iron out some of the outstanding issues. This week the focus was on the reported “bounciness” of the BMW M2 coming off curbs. These improvements were made in a few areas – we started with optimizing stiffness for the updated tyres.
That allowed us to also improve dampers’ characteristics, making the car more stable and with a better response over curbs, as well as the ‘stick-slip’ effects coming from tyres, when sliding. Along the way, we also made improvements to differential response on power and coast, so it’s now a better match to the dynamics of the car and at the same time, more closely follows the updated data we got from BMW.
BMW M2 CS Racing
v1.39
Slightly softer steering links to reduce vibration
Slightly lower center of gravity to match the data
Tweaked differential locks and preload (higher)
New default front camber set to -3.0 deg
Readjusted dampers
Reduced the bounciness over curbs
Fixed opponent class filtering. Each class can now be run separately, single-player and multiplayer.
Porsche 991 GT3 Cup
v1.31
Fixed opponent class filtering. Each class can now be run separately, single-player and multiplayer.
Nürburgring Nordschleife (2018)
v1.51
Adjusted fog and haze settings for more visibility.
Broadcast Overlays
In other news, this past couple of weeks we have also been hard at work on revamping the broadcast overlays. Hopefully we will have something to share real soon. More on that next week!
Changelog New UI Public Beta
Fixed micro stutters in the new UI, that were more prominent in VR.
Added network settings in the UI options.
Fixed a memory leak while in tuning/showroom
Added new showroom full-screen mode, the sidebar will auto-hide when the lock icon is released.
Known Issues
After content install in VR rFactor 2 does not restart. A workaround, for now, is to restart manually.
There is still a black band on the bottom half of the track loading screen.
Unrelated to UI, but we are also aware of the erratic throttle behavior of the AI cars, and we are looking into that.
Parc Ferme is not working on the new UI.
Work in Progress
Add skin download progress bar while on a server that allows custom skin transfers.
Config tool sporadically fails to launch up after clicking PLAY for setting graphics resolution, VR or post effect levels.
Team creation in the showroom is missing.
Material editing in the showroom is missing.
Forced setup and/or upgrades.
Car (re)selection when on a server.
Resume from replay.
Sporadic ‘white screen’ when leaving an online session.
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