Sector3 Studios выпустила обновление v0.9.5.52 для игры RaceRoom Racing Experience. Последний выпуск содержит три новые BMW, а также множество улучшений, физики и других исправлений, проверьте полный список в теме, для более подробной информации.
Update details:
Download size = 4.6 GB
Client version = 0.9.5.52
Client BuildID = 14451399
Dedicated server version = 97.0.1484
Dedicated server BuildID = 14451669
Changelog:
New content: BMW M2 CS Racing
New content: BMW M4 GT4 (G82)
New content: BMW M8 GTE
Physics - Added ABS Level settings. ( Car setup as well as new key bindings )
Physics - Traction Control settings now offer both Slip (reacts to longitudinal loss of traction) and Lateral (reacts to lateral slip)
Physics - Driving assist for artificial Traction Control (when a car does not have factory traction control) now uses the same logic as the factory TC.
Physics - Driving assist for countersteering has been reworked to be smoother and never exceed the maximum steering lock of the car
Driving assists and preferred default levels for ABS and TC are now saved in controller profile, making it possible to assign different default settings for wheel users and gamepad users
Dedicated server - setting qualifying session to 0 minutes will actually skip it instead of adding a default 5 minutes
Fixed a memory leak that was relating to using esport liveries
GTR4 car class - BoP rework to better bring all cars together
Autódromo Internacional do Algarve ( Portimao ) - Free update of the track,completely redone with latest tech and precise references
Bathurst - Updated to 2024 specs, new viewing platform, grandstand in turn 1, new tent stands on s/f straight, updated some on-track sponsors
Circuit de Pau-Ville - updated collision walls and added some collision to the bridge
Imola - Updated to 2024 specs, new curbs, modified gravel traps and more tweaks
RaceRoom Raceway - Red and blue stripes now use different materials, similar to Paul Ricard, various tweaks and a wip “drift area”.
Sachsenring - Updated to 2024 specs with new runoffs, penalty lap area, various tweaks and fixes
Shanghai - Added terrain normal maps, various tweaks and fixes
Zhejiang - Added terrain normal maps, various tweaks and fixes and another pass at optimising performance
AI improvements all around (content listed further below with “AI improvements” received increased attention to fix certain bad trends the AI was having)
Aquila CR1 - Polished baseline setup
Crossle 9s - Tweaked base setup to improve traction and reduce turn-in understeer
Formula RaceRoom Junior - Stiffer ARBs at both ends, Reduced anti-dive, Increased anti-squat, Reduced rear FVSAL, Damper tweaks
Formula RaceRoom X-22 - AI improvements
Mazda MX-5 - AI improvements, Updated ride height/pitch drag and lift sensitivity (less sensitive now), Increased mechanical trail so lower FFB multi is used, baseline setup tweaks
Porsche 911 GT3 Cup (991.2 and 992) - AI improvements, Updated aero pitch/ride height behaviour, Nudged CoG 1% back
Tatuus F4 - Polished baseline setup
VW Scirocco Gr.2 - Increased drag, slight increase of mechanical trail, AI improvements
WTCR cars - AI improvements